Shoppe Keep 2: First Impressions!

Happy Friday gamers and friends! It’s been awhile since I have posted a First Impressions game review so if you are new around here or need a refresher, here’s how these posts work! My First Impressions post is an overview of a new video game that I have started playing. I will provide my thoughts and hopes for the game after about a week of gameplay. Power Up Players for a First Impressions Video Game Review!

Title: Shoppe Keep 2

Developer: Strange Fire

Publisher: Excalibur Gamers

Release Date: May 3rd, 2018

Platforms: PC

Price: $12.99

Shoppe Keep 2 is a game where you are running a Medieval Shop and selling items to the townspeople. This game is currently in Early Access and surprisingly wayyyy more than a shopkeeper price gouging lol. In Shoppe Keep 2 you can receive quests from different townspeople and in return, they will allow you access to crafting or cooking goods to sell in your shop.

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Quests:

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Quests are a huge part of the game. You can unlock different items to purchase from the vendors in town. When you complete the required quests, your rewards are delivered instantly. Quests will require you to explore and collect items for the vendor or to hunt for specific items (as most animals encountered will have the chance of dropping 3 different items).

Realistic Features: I love the inclusions of realistic features such as shoplifters if you leave your store unattended and the taxes that must be paid to the town. That’s right, you can’t just sell your items and get rich! The more money you make off of patrons, the more you have to pay to the bank for taxes. Fear not, these taxes are not paid in vain, learn more on the Putting Your Money to Work section.

Running A Shop:

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You have complete Customization over your shop. You can choose different tables, pedestals and furniture in which to display items for your patrons. What’s great about the shop is that you can open and close it to customers at your leisure.

Putting Your Money To Work: A great feature of this game is using the taxes to upgrade the town. When you upgrade something in the town such as the Cook’s Shop or the Alchemist, the entire town upgrades as well. For example, we started in a town with dirt roads and wood buildings, after upgrading the Alchemist, the town now has decorations, a stone path and a giant statue.

Multiplayer:

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You can play solo or play multiplayer where shop keepers will be working together. When playing in multiplayer, you will have joint money with the other pkayers in the game and you can run the shop. What’s cool is that you can send others to complete quests and go hunting while another person keeps the shop running.

 

Final Thoughts: The games has a few bugs and glitches but they have been getting fixed quickly over the past few days. I’m also finding that the developers are adding features and different places to to game each time I log in. This is a great multiplayer game to play with friends and a good way to pass the time if you are playing alone. My original thought was that the replayability is going to be low on the game, but with the new additions, quests and town upgrades I can see this game having great potential after the Early Access.

I give Shoppe Keep 2 3.5 out of 5 Power Ups!

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What do you think of the game? Have you played Shoppe Keep 2? What games are you currently playing? Do you recommend any games for me to play? Let’s talk video games and first impressions!

-Luna 🙂

 

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We’re on YouTube!

Power up players! It’s time, we are on Youtube! After months of thinking about it and wanting to do it, I’ve finally pulled the trigger. I apologize, my mouse ins’t visible on the screen but I will be looking to fix that and the audio inconsitencies in the coming weeks. I just want to say thank you to the blogging community because having the confidence to blog has spilled over into YouTube. Now let’s make these 2018 goals!

You can check out the channel by going to YouTube.com/c/GamersUnitedGGCommunity or by clicking here!

 

 

Episode 1 of the Faeria Card Game is up!  Many tweaks to be made, but we are on our way to fabulous 2018!

Have a great day!

-Luna 🙂

Ultimate Thursday TKO: Crazy Carry

Hiya Gamers, Geeks and Friends and thank you for tuning in to another week of “Ultimate Thursday TKO.” We will put together an analysis of 2 characters from different video games to see who would be the winner (In my opinion) if they were to cross paths. This week I will be fulfilling a request from IgnitedMoth to feature Jinx (League Of Legends) versus Loki (Smite). Let’s start with their ability breakdown.

The request was to feature Jinx from League of Legends and I had to mull over in my head who would make a great match-up for her from Smite. Loki comes to mind because he is just as twisted and mischievous as Jinx, so why not let them battle it out. We will start with the challenger Loki. Loki is the mischievous, Trickster god who is bent on causing confusion and chaos wherever he goes. Loki’s roll is that of an assassin so his moves will focus on dealing significant damage to a single target. Loki’s abilities are as follows:

  • Behind You (Passive)- Loki deals increased damage when attacking an enemy
    from behind.
  • Vanish- Loki disappears in a puff of smoke gaining movement speed,
    immunity, increased damage and bleeding on any target hit.
  • Decoy- Loki deploys a decoy version of himself that taunts (mainly minions) before dealing damage in an explosion
  • Aimed Strike- Increased attack damage and slowing effects on the targeted enemy.
  • Assassinate- teleports and back stabs target doing damage and stunning.

What about Jinx? Jinx is a mayhem loving character with an insatiable craving to cause panic and destruction, who hates being bored. What other way to have fun and cause mischief then to light up her enemies with an arsenal of weapons. Her weapons cache consists of pistols, shock guns, explosives and her favorite mega rocket that will rival the stock of an army base. Her abilities are:

  • Get Excited (Passive)- Increased movement and attack speed when damaging an
    enemy or object that is destroyed within 3 seconds.
  • Switcheroo- Jinx’s basic attack switches between her Pow Pow minigun and Fishbones Rocket launcher.
  • Zap- Zapper shock pistol that damages, slows and reveals enemy.
  • Flame Choppers- Snare grenades that explode after 5 seconds igniting
    enemies and rooting.
  • Super Mega Death Rocket- ranged rocket gaining damage as it travels.
    damaging a single target and surrounding enemies.

The Battle: Loki hears about an interesting “Villain” running amuck in the city of Piltover. “Hmmm who is this interesting menace?” Loki says as he sits upon the throne of his latest conquest. “Being a king is boring, time to shake things up! (insert creepy, manic laugh here)” Loki arrives in Piltover just in time to watch a fleet of patrol cars speeding down the road. “Yup, I’m definitely in the right place.” he says as he follows. Before he knows it the fleet of cars in front of him are decorating the sky in a symphony of fire and debris. He dodges one of the car doors flying towards him “That was close” before feeling the thump of a rear-view mirror on his head. Loki falls to the ground and awakes to a a figure standing on top of the destruction holding a huge rocket launcher and smiling uncontrollably. “Ah, this is who I’m looking for!” He says and brushes himself off as he rises.

“Well, well well… who do we have hear?” Jinx asks as she is lining Loki up in her sights. “You don’t look like no officer around here.” she says. “You are mistaken child, I’m the great Loki and..” before Loki could finish Jinx blasts him with Zapper pistol. Loki’s body surges with the electroshock racing through his body. He smirks and vanishes. “What, where’d he go?” Jinx says as she looks around frantically. image_4-4 “Behind You!” Loki chuckles as he uses Assassinate! Due to his increase in damage Jinx stumbles a bit before jumping forward and pulling the Switcheroo. Firing rapidly at the spot where she was hit. As she touches down, Jinx tosses her Flame Choppers. When the smoke clears Loki is no where in sight. “Pfft, not as tough as he looks.” Jinx laughs. Loki pops Decoy and Jinx falls for it firing at will. The decoy explodes and Loki hits his 5 hit basic attack combination on Jinx. She falls to the floor. jix

“Guess I’ve traveled here for nothing.” Loki sighs. He looks at Jinx’s body sprawled on the concrete one last time before flipping a coin and taking flight away from the scene. “You can’t find good competition anywhere these days.” Loki says. He hears a whistling sound getting closer and closer. Loki stops mid flight and searches for the source of the noise. When he realizes the noise is coming from n=behind him its almost too late. Loki turns to see a Super Mega Death Rocket approaching and before he could make a sound… Jinx, still glaring through the crossair on her death rocket finally lowers the cannon to the ground when she see’s the fireworks in the air. “I love the 4th of July!” she laughs (it’s definitely February lol). Jinx tends to her wounds, reloads her weapons and prank calls the police department “Can I speak to Detective Vi?”. 5

What did you think about this week’s match up? Did you agree with the outcome, if not what would you change? Let’s talk TKO! Feel free to comment below and let me know who you would like to see featured!

Thanks!

-Luna