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Creating a Compelling RPG Villain

It’s said that no one ever sees themselves as the villain, merely the hero of their own story. In the world of tabletop gaming, however, the heroes and villains tend to be rather distinguishable. Heroes wearing shining armor and stand for honor and virtue, while villains wear black and are covered in blood as they spout threats in a quest to destroy all life. Sympathy for the villain can be rare or so minor it becomes a nonfactor, and sometimes this is alright. However, when you create a story that may take months or even years to unravel, this black-and-white portrayal can seem a little bland and the adventure eventually redundant.

Animal Crossing: Pocket Camp

                                     Hello Everyone! Happy November!   I am so excited for today’s post! Nintendo has recently released news about their newest mobile game app, Animal Crossing: Pocket Camp, which is set […]

October Update!

I have not posted, AT ALL this month…I am so ashamed. Let me cut right to the chase and explain why I have been so MIA these past few weeks… Work: As some of you know, Luna and I work at the same place and recently some changes were made and out […]

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